AudioData is the abstract base class of all classes which represent audio files
AudioData is the abstract base class of all classes which represent audio files. It defines a set of methods to open and close audio files, to load and store samples etc.
AudioData uses an AudioCache object to store parts of the audio file so that processing is faster to be done.
If EOF is reached, load returns the number of samples
less than the given number.
If EOF is reached, load returns the number of seconds
less than the given number.
mode - constant describing new position counted from where
mode - constant describing new position counted from where
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