soccerclient.brain
Class Testplayer

java.lang.Object
  |
  +--java.lang.Thread
        |
        +--soccerclient.brain.Player
              |
              +--soccerclient.brain.FieldPlayer
                    |
                    +--soccerclient.brain.Testplayer
All Implemented Interfaces:
java.lang.Runnable

public class Testplayer
extends FieldPlayer

Überschrift: Beschreibung: Copyright: Copyright (c) 2002 Organisation:

Author:
 

Fields inherited from class soccerclient.brain.Player
action, com, field, log, manager, nr, out, pi, playmode, serverName, serverPort, standardPos, startPos, state, teamName, viewmode
 
Fields inherited from class java.lang.Thread
inheritableThreadLocals, MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY, threadLocals
 
Constructor Summary
Testplayer(java.lang.String serverName, int serverPort, java.lang.String teamName)
           
 
Method Summary
static void main(java.lang.String[] args)
           
 void run()
          this method loops all time long and checks which playmode is current and reacts in respect to this.
 
Methods inherited from class soccerclient.brain.FieldPlayer
cornerKick, freeKick, kickIn, kickOff, playing, powerGoalKick, staminaRecovery, tripple
 
Methods inherited from class soccerclient.brain.Player
checkIn, directGoalKick, directKick, exactGoalKick, exactKick, getBall, getBallDir, getBallDist, getDirDist, getDist, getFarestFriend, getFutureBall, getNearestEnemy, getNearestFriend, getNormedDirection, goToBall, goToFastBall, goToFastBall, goToPosition, goToPosition, goToPosition, initPos, isBallTimeCurrent, log, lookForBall, pass, resetPos, resetPos, resetPos, resetViewMode, stopBall, turnBodyToObject
 
Methods inherited from class java.lang.Thread
, activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getContextClassLoader, getName, getPriority, getThreadGroup, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setName, setPriority, sleep, sleep, start, stop, stop, suspend, toString, yield
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

Testplayer

public Testplayer(java.lang.String serverName,
                  int serverPort,
                  java.lang.String teamName)
Method Detail

run

public void run()
Description copied from class: FieldPlayer
this method loops all time long and checks which playmode is current and reacts in respect to this.
Overrides:
run in class FieldPlayer

main

public static void main(java.lang.String[] args)