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SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object | +--java.lang.Thread | +--soccerclient.brain.Player | +--soccerclient.brain.FieldPlayer | +--soccerclient.brain.Striker
Überschrift: Striker Copyright: Copyright (c) 2002
Fields inherited from class soccerclient.brain.Player |
action, com, field, log, manager, nr, out, pi, playmode, serverName, serverPort, standardPos, startPos, state, teamName, viewmode |
Fields inherited from class java.lang.Thread |
inheritableThreadLocals, MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY, threadLocals |
Constructor Summary | |
Striker(java.lang.String serverName,
int serverPort,
java.lang.String teamName)
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Method Summary | |
void |
playing()
Here is defined how the player reacts in a running game. |
(package private) void |
resetPos(double speed)
This method based on the method in the Player class. |
(package private) void |
resetPos(double speed,
double dist)
This method based on the method in the Player class. |
(package private) void |
resetPos(double speed,
double dist,
boolean stateCheck)
This method based on the method in the Player class. |
Methods inherited from class soccerclient.brain.FieldPlayer |
cornerKick, freeKick, kickIn, kickOff, powerGoalKick, run, staminaRecovery, tripple |
Methods inherited from class soccerclient.brain.Player |
checkIn, directGoalKick, directKick, exactGoalKick, exactKick, getBall, getBallDir, getBallDist, getDirDist, getDist, getFarestFriend, getFutureBall, getNearestEnemy, getNearestFriend, getNormedDirection, goToBall, goToFastBall, goToFastBall, goToPosition, goToPosition, goToPosition, initPos, isBallTimeCurrent, log, lookForBall, pass, resetViewMode, stopBall, turnBodyToObject |
Methods inherited from class java.lang.Thread |
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Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
public Striker(java.lang.String serverName, int serverPort, java.lang.String teamName)
Method Detail |
public void playing()
playing
in class FieldPlayer
void resetPos(double speed, double dist, boolean stateCheck) throws StateException
resetPos
in class Player
void resetPos(double speed, double dist)
resetPos
in class Player
void resetPos(double speed)
resetPos
in class Player
soccerclient.brain.Player
speed
- a int
specifying the speed of the player
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