Interface DebugInterface

All Known Implementing Classes:
Actor, AudioEvent, BodyEvent, DynObject, Formation, Formation244, Formation433, Formation541, FormationCatenaggio, Player, Skill, SkillCatch, SkillManager, SkillTurn, Strategy, StrategyManager, Tactic, TacticsManager, VisualEvent

public interface DebugInterface

Debug Interface

project wide constants (debug switches)

Version:
1.1
Author:
Michael Schifferdecker

Field Summary
static boolean DEBUG_SWITCH_STRATEGY_IS_SET
          debug switch for strategy
static boolean DEBUG_SWITCH_VISUALISATION_IS_SET
          debug switch for visualisation
static boolean DEBUG_SWITCH_WORLDMODEL_AUDIOEVENT_IS_SET
           
static boolean DEBUG_SWITCH_WORLDMODEL_BODYEVENT_IS_SET
          debug switches for world model
static boolean DEBUG_SWITCH_WORLDMODEL_VISUALEVENT_IS_SET
           
 

Field Detail

DEBUG_SWITCH_STRATEGY_IS_SET

public static final boolean DEBUG_SWITCH_STRATEGY_IS_SET
debug switch for strategy

DEBUG_SWITCH_WORLDMODEL_BODYEVENT_IS_SET

public static final boolean DEBUG_SWITCH_WORLDMODEL_BODYEVENT_IS_SET
debug switches for world model

DEBUG_SWITCH_WORLDMODEL_VISUALEVENT_IS_SET

public static final boolean DEBUG_SWITCH_WORLDMODEL_VISUALEVENT_IS_SET

DEBUG_SWITCH_WORLDMODEL_AUDIOEVENT_IS_SET

public static final boolean DEBUG_SWITCH_WORLDMODEL_AUDIOEVENT_IS_SET

DEBUG_SWITCH_VISUALISATION_IS_SET

public static final boolean DEBUG_SWITCH_VISUALISATION_IS_SET
debug switch for visualisation