Class OwnPlayerInfo
- public class OwnPlayerInfo
- extends PlayerInfo
Hier werden Attribute gespeichert, die nur den eigenen Spieler des jeweiligen Weltmodells betreffen.
- Version:
- 2.0
- Author:
- Alexander Pacnik, Johannes Wechsler
viewModeQuality
private int viewModeQuality
- Speichert die viewModeQuality eines Spielers; high=1, low=2.
viewModeRange
private int viewModeRange
- Speichert die viewModeRange eines Spielers; narrow=1, normal=2 oder wide=3.
stamina
private double stamina
- Speichert die Stamina eines Spielers.
effort
private double effort
- Speichert den effort eines Spielers
amountOfSpeed
private double amountOfSpeed
- Speichert den amountOfSpeed eines Speilers.
directionOfSpeed
private double directionOfSpeed
- Speichert den directionOfSpeed eines Spielers.
headAngle
private double headAngle
- Speichert den headAngle eines Spielers.
kickCount
private int kickCount
- Speichert den kickCount.
dashCount
private int dashCount
- Speichert den dashCount
turnCount
private int turnCount
- Speichert den turnCount.
sayCount
private int sayCount
- Speichert den sayCount.
turnNeckCount
private int turnNeckCount
- Speichert den turnNeckCount.
catchCount
private int catchCount
- Speicher den catchCount.
moveCount
private int moveCount
- Speichert den moveCount.
changeViewCount
private int changeViewCount
- Speichert den changeViemCount.
viewDirection
private double viewDirection
- Speichert die viewDirection.
runDirection
private double runDirection
- Speichert die runDirection.
catchBanTime
private int catchBanTime
- Speichert die catchBanTime.
realViewDirection
private double realViewDirection
- Speichert die realViewDirectio.
isPlayerOutside
private boolean isPlayerOutside
- Speichert die isPlayerOutside.
isPlayerNearOutside
private boolean isPlayerNearOutside
- Speichert die isPlayerNearOutside.
OwnPlayerInfo
public OwnPlayerInfo()
- Setzt die Attribute auf die default Werte..