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AcousticEvent
transforms the information from server and writes it into a VectorAcoustisEvent
instance
AcousticInfo
defines a new data type for saving the information
about the acoustic messages
(currently not used)AcousticInfo
to the Vector
BodyInfo
instance to th Vector
VisualInfo
instance into the Vector
BodyEvent
trasforms the information from server and writes it into a VectorBodyEvent
instance
VisualInfo
defines a new data type for saving all the needed body information
about a seen object.Communication
instance
Communication
handles UDP network traffic from/to the rcssserver.Communication
instance.
Enumeration
of the Vector which contains all the information about the hear messages
Enumeration
of the Vector
Enumeration
of the Vector
Event
is the superclass of all events to be represented
during the game.Vector
which contains all the needed information about the visual messages from server
GlobalView
is responsible for all needed calculations with absolute and relative
coordinatesGlobalView
instance.
Parser
instance
Player
instance.
Player
instance.
run()
from Thread
.
String
to the server
Vector
VisualEvent
instance
VisualInfo
defines a new data type for saving all the needed information
about a seen object.VisualInfo
values
(for instance information about flags, other players, ball etc.
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