#VRML V2.0 utf8 #Beispiel 3: Darstellung eines Szenengraphen mit drei Objekten Transform { translation 4 0 0 rotation 1 0 0 0.57 children [ Shape { appearance Appearance { material Material { diffuseColor 1 0 0 } } geometry Box { size 2 1 3 } } ] } Transform { translation -2 0 0 children [ Shape { appearance Appearance { material Material { diffuseColor 0 1 0 } } geometry Sphere { radius 0.5 } } Transform { translation 3 0 0 children [ Shape { appearance Appearance { material Material { diffuseColor 0 0 1 } } geometry Cone { } } ] } ] }